Reflecting on the sustained character roleplay of the night before, we were told to write either creatively or free flow about our characters, I decided to write creatively as I love to write stories and though I don't think I did quite what Mr Chipp asked for and it wasn't a very good quality piece of writing, I think it gave me a good insight into my character, and a nice outlet for exploration of the character's emotions:


Character Partners - Moment of Orientation
Finally getting to work with my partner from the extended roleplay the evening before, we had to work out a moment of orientation 20 seconds long depicting a significant moment in the characters' background. We decided to do the moment when my partner cuts my eyes out. At first we decided that I would hold the power in the scene being the torturer and her being the one whose family was tortured. I now realise our mistake in this regard as one it didn't really make sense, both in relationship to the power play. characteristics and the actual situation. Furthermore, when we performed our moment of orientation, it was pointed out how my actions were very theatrical and unbelievable, I could definitely see this. When we actually performed it, I did feel very uncomfortable in what I was doing as it was fake, and I was extremely embarrassed by my performance.
Developing this, we were then tasked with coming up with 30 seconds of dialogue. We decided to firstly change the moment of orientation, as well as the characteristics of our characters with my partner acting extremely sinister and me breaking down under guilt. I feel this worked better, and though dialogue was hard to come up with first of all, getting into the scene meant we could kind of improvise around out characters and just say what we felt was most appropriate for the situation, this meant that I felt more comfortable and natural in what I was doing as it felt like an emotional reaction rather than a forced theatrical one, though it may have still been over the top as my fake crying is not great. I felt the performance for what we had planned went well and looked good, but I realise with hindsight that it didn't make sense and the staging could have been improved. Mr Chipp made us do it again and made my character stationary in a chair and immediately you could see the difference in the effectiveness and realisticness of the scene. I don't know why we didn't think of this staging originally as once it was pointed out I was kicking myself, it was so obvious and yet so much more effective.
Stick Work - Antigone
We went through the sequences we'd come up with for the first scene last week, and we developed it a bit, adding a responsiveness to it, following stick ends etc. this was actually quite difficult to remember to do as my poor memory of movement meant that I was continually thinking about what move came next and not thinking enough about reacting to the stick as if we were in a fight. We then added in some of the movements we'd created the previous day such as the turning around each other with the shoulder push, and pushing the other down with a walk-back. I really enjoyed creating this and after quite a bit of rehearsal me and my partner were getting it pretty smooth though I think we could still work on making it more dramatic and fight-like. Though we must have been doing something right because I've got a massive bruise on my arm now.
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